counterspelll

0 Decks, 10 Comments, 0 Reputation

Fang247: consider filtering/counter/draw card/mill/token generator/ mass direct damage.

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Posted 17 August 2013 at 18:18 in reply to #389862 on Melek Commander Deck (Revised)

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I have tested my deck for 1 vs 1 and Multi-play respectively. I think Melek is relatively better in Multi-play mode.

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Posted 17 August 2013 at 16:58 in reply to #389565 on Melek Commander Deck (Revised)

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http://www.youtube.com/watch?v=yP8yPGxU89Y

You can take a look of this youtube video,it clearly explain another theme of Melek --- using Storm, especially of "Dragon Storm".

In fact, I do not like this theme but it is strong enough for play.

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Posted 17 August 2013 at 16:55 in reply to #389862 on Melek Commander Deck (Revised)

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You designed this deck for Multiplay or just 1 vs 1 ?

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Posted 16 August 2013 at 16:26 in reply to #389565 on Melek Commander Deck (Revised)

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http://www.mtgvault.com/counterspelll/decks/melek-the-izzet-copier/

My EDH deck is quite different from you. Please comments, thank you.

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Posted 16 August 2013 at 07:03 as a comment on Melek Commander Deck (Revised)

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Sure. I prefer banefire (uncountable), devil's play/ red sun's zenith(can be reused) and Blasphemous Act (for large amount of creatures removal)

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Posted 15 August 2013 at 03:53 in reply to #388517 on My First Commander Deck (Help)

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I think Melek 's theme is better focus on casting spells and then copy x N times. Copy for spell and creatures is the main theme.
Creatures beatdown is not IZZET's style.
Too less instant and sorcery. In general , Melek's deck will place at least 36 - 40 spells and sorceries.

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Posted 13 August 2013 at 06:30 as a comment on My First Commander Deck (Help)

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