CounterMage89

9 Decks, 12 Comments, 0 Reputation

This seems like a pretty mediocre build- If you aren't playing this deck competitively (I can't imagine you would be) look in the Mirrodin block for some classic artifact beat-down cards (I would imagine that is what your aim is here) as well as throwing in some better cards from the Shards/Conflux artifact cycles, maybe an Inkwell Leviathan or something.

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Posted 21 April 2009 at 16:34 as a comment on Esper Artifacts

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Oh, and if you aren't planning on playing this competitively, why not throw in some Test of Endurance?

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Posted 21 April 2009 at 15:31 as a comment on delete

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Ever consider playing Faith's Fetters? It might give you a little added stalling capability if your opponent manages to get around Ghostly Prison, etc.

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Posted 21 April 2009 at 15:28 as a comment on delete

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Interesting build- have you built this and tested it in real life? It seems that many of your walls are somewhat mana intensive- costing two of a specific color. If I were you I would (since your deck is five colors) limit myself to walls that only have one of a specific color in their mana costs- there are plenty out there... one such substitute that I may pick is wall of blossoms instead of your Jungle Barrier. It does the same thing for two mana. It is true that it doesn't have any power and only four toughness, but with cards like that, (lower cost and less color intensive) it may speed the deck up quite a bit.

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Posted 14 April 2009 at 13:47 as a comment on Walls

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The Mycosynth Lattice are in there in case I draw the stuff and need to play any of them from my hand, and if I don't have that, I would Order for an Archangel first so I could play anything I my have drawn when she attacks.

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Posted 14 April 2009 at 08:28 as a comment on Natural Order

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Maybe for your B-day.............

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Posted 13 April 2009 at 22:39 as a comment on Golgari Control

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Maybe if you were mostly concerned with getting quite a few creatures into graveyards (for Mortivore and Deathgreeter) you could play something like Innocent Blood, or Abyssal Gatekeeper. They are both cheap and effective for what I think you are trying to achieve here. I think some Grave Pacts would be right at home in here as well....

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Posted 13 April 2009 at 22:38 as a comment on Writhering Morty - Comment Plz

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I have considered Merchant Scroll and I have played with it in the past, and I find that it just slows me down because it uses up two mana that could be free during my opponent's turn to use for a counterspell that I already have in my hand... they are, as you can see, in great abundance. I have to look up Recall, though.... that may be deserving of a test spin.

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Posted 13 April 2009 at 21:54 as a comment on Counterspell

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Thanks for the compliment!

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Posted 13 April 2009 at 21:29 as a comment on Wall Deck

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One of my favorites of your decks.... a close second to your enchantments, both are very fun to play against. You should hunt down some Bayou- maybe you could find some in cruddy condition. I will look around for you too if you want them, I think they would be an awesome addition.

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Posted 13 April 2009 at 21:28 as a comment on Golgari Control

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Yeah, I stand by the notion that the deck is annoying as hell to play against, but I would like to see it a bit work a bit faster... Maybe some solid early game removal (My old stand-by Swords to Plowshares) but you know that is just my control-loving side talking.......

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Posted 13 April 2009 at 17:59 as a comment on Good Eye, Sniper

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I was trying to put this deck up from memory, and the Vindicates slipped my mind... as did demonic tutor. I was just about to change it when I saw your comment.

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Posted 13 April 2009 at 17:54 as a comment on Angel Revival

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