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The premise of this deck is a mono white deck having nearly all creatures with persist. The non persist creatures are for enchantment removal. The key cards to making the deck work are Enchanted Evening and the mass removal cards. For extra insurance I use Idyllic Tutors to make sure the combo gets off.
This deck has been viewed 1,146 times.
solid deck, but you will still have problems with fae in game 2. you might win the first game but once they see the mancy and evening combo, they will for sure counter those cards.
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I just found a loop-hole. you would need TWO greater auramancy for this to be truly effective. There is ONE little word in that card that makes it vulnerable. "other" enchantments... which means that it can still be targeted by a remove enchantment spell or ability. But if you have 2 auramancy out your good...
cool deck, its deffinately different ive never seen one like it, i like strange decks. look at my decks to :D
very cool