If you dropped Gaddock Teeg, Howling Mine, Rites of Flourishing, and Eternal Witnesses, and then add some 1 drops, I'll let you call this an aggro deck.
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The master, though amusing, is fairly useless. I'd rather Archangel of Thune, Hellkite Tyrant, Shimian Spectrre, Restoration Angel, Shadowborn Demon, Blood Baron of Vizkopa, Sin Collector, Thragtusk, Huntmaster of the Fells, Cartel Aristocrat, or any other midrange staples. (Archangel of thune doesn't work as well as I'd like it to with Exava). Also, Falkenrath Aristocrat is a better option than Exava, in my opinion. I see this quickly becoming Act 2 but with green . . .
Definitely drop 2 think twice, 2 snapcasters, and 2 resto angels. Amp up to the full 4 Verdicts, throw in 3 islands, a temple garden, and a Thragtusk. Definitely win with Thragtusks and Aetherlings with boardwipes. Maybe find room for the detention spheres in the mainboard . . .
If you're keeping those, then you're going aggro, not blitz.
Drogskul reaver . . . you're welcome.
I would drop the spell rupture, forbidden alchemy, chromatic lantern, and catch//release, for niv mizzet, sphinx's revelation, and more augur of bolas. More supreme verdicts wouldn't hurt your anti-aggro deal, either.
Is this supposed to be aggro or blitz? Cause you've built it like blitz, but added Resto Angel and Farseeks and called it aggro. And then you added Thragtusk to your SB. Regardless, you want to drop the charms, bad evolvers, giant growths, and syncopates.
Good job. Not like it's your deck, or anything.
Clearly the idea is to tax the crap out of your opponent. I would run Elesh Norn as well. All of the praetors tax, in their own way. Maybe the new WU sphinx, too (forget her name) she sorta taxes, too. I would reveiw all of the sphinxes and angels for this deck, just because that's their flavor (if you find room, run sphinx's ambassador. he's fun). Otherwise I would recommend any generic taxing Grand Arbiter deck you can find only OR Grand Arbiter of the Helvault, which amuses me. Just google that deck name, and you'll find it. The idea is you use the Arbiter for your own acceleration, but then to avoid politics you exile it during your opponents' turns so that they don't hate you for taxing them. You get the low cost goodness that comes with him, and not all of the targeting that comes with defending him.
Restoration Angel, Liliana, and Omniscience don't really fit your theme. I'd drop them and crank up the Angel of Serenity, both artifacts, and a Thragtusk for consistency (or Centaur Healer to survive hyper-aggro "blitz" strategies). However, I can easily understand why you'd want to keep the Omniscience. I also was thinking enter the infinite and laboratory manic for the trollz or worldspine wurm for sheer awesome.
Molimo is a cool guy and all, but protection is a must, and you might want to consider evasion in case your opponent has something big enough to make your trample pointless. I would recommend Whispersilk Cloak, Lightning Greaves (a must), and Swiftfoot Boots. Also, you're going to have a ton of many just floating around waiting to be used. I'd throw in a Helix Pinnacle (the trollz!) and a worldly tutor in case someone cast Terminus or Chaos Warp or something on your guy (because he is your win condition). Beyond that, just add the usually staples: Sensei's Divining Top, Sylvan Library, and anything else you can think of (they banned prime time . . . :( ). Lastly, don't be afraid to spice up your lame mana base and add stuff that refills your hand. Because, lets be honest, you don't care about your hand. Oh, and a Vigor, just to amuse me.
Duskmantle Seer may put wind in your sails, but in almost every scenario, because you are a control deck, it puts moar wind in your opponents'. I would also recommend Terminus' in place of the Evictions.
My version of the deck, slightly different than the one I recommended above, can be found here: http://mtgdeckbuilder.net/Decks/ViewDeck/473797I highly expect this deck to do very well for itself in this season.
I'd drop both Aurelias for 2 more clan defiance, a counterflux for a dissipate, a counterflux for a think twice, a counterflux and 3 aurelia's furies for 4 snapcasters (to hit farseeks, counters, and wipes), and a sphinx's revelation for an angel of serenity.The idea is to stall into clan defiance and use it for removal and burn (and maybe beat people with a 5 power flyer). I'd sideboard skullcracks and negates for other control decks, one more of each board wipe and 4 blind obediences for aggro, and call yourself a pro. After thinking about it you could side skullcracks in against aggro decks and midrange decks if they run the tusk, and call yourself a bro.But I like it. A lot. Much more than control. Maybe consider tweaking the number of augurs. I really don't like running two of any card (unless that card nets multiple cards, like sphinx's or urban evolution).
Hey Kelson, you should look into getting some Wurmcoil Engines and Snapcaster Mages so that your deck is even less fun to play against!
YOUR STUPID!
Delete it.
Hey Kelson, remember that Opals are legendary and sideboards have to be 15 cards or 0, or else you are DQ.