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I based this on an old deck style I used to run circa 95-98. I used to call this Forest Fire, where basically you try to accomplish three things as fast as possible: 1. get mana advantage, 2. put out big creatures, 3. burn opponent. Not very eloquent, but it works fairly well each time. Definitely was a tournament level style at once. You have a couple paths to victory: 1. Stomp down with creatures, this is augmented with boosting spells like Giant Growth and Overwhelming Stampede. Even a 0/1 flyer like Birds of Paradise becomes potentially lethal (and harder to handle due to flying ability). 2. Burnout. The same mana used to dump creatures out fast, can be used to dump into a massive fireball (as a finisher). You can also amass 12 damage alone with Lightning Bolts. Finally, you can even attack w/ a creature (esp. a boosted one) and then fling the beast for double the damage. This deck is rough, but I am re-constructing for the new Type II environment (legal as of Oct. 1st, 2010). Land 5 x Mountain 15 x Forest Spells 4 x Fling 4 x Lightning Bolt 2 x Fireball 4 x Giant Growth 2 x Overwhelming Stampede Creatures 4 x Birds of Paradise 4 x Arbor Elf 4 x Llanowar Elves 4 x Elvish Archdruid 4 x Fauna Shaman 2 x Gaea's Revenge 2 x Khalni Hydra Any help? Additions? Subtractions? Fine tunement? I am looking to make this Type II viable. Thanks in advance.
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