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this is a cheap kuldotha deck. The idea behind this deck was to have everything either play for free or 1. -the side bored has a few that are more then 1 land to play but for main deck everything is 1 or free to drop on the battlefield keeping the concept in tact. -any one know of any better 1 converted mana cost creature then furnace scamp let me know. trying to keep it all scars and up as much as possible. -Hope you all like the concept This is a really fun deck I like to use to play test my decks
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You need about 5 less lands for this low mana curve.
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i know, i through in the land because i was at 54 cards originally
i thought about thinning the basic lands to a few fetch lands to thin out the deck quick but, this deck eneded up 6-0 in my last tourney
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Goblin guide, 1 cost 2/2 haste. i think its before m11 though >.<
ty deathmuncher i will look into it
What do you have that can take down a titan or larger card? Or is there something I'm missing. Other than your supposed to win before your opponent gets their cards out
lets see turn 3 i usually have swung about 40-50 damage if not more at my opponent, hints the title glass cannon, its ment to fire off quick and win by turn 2-4 most times, anything after is stretching it. i got variations of this deck for survivability, but put this one up just to see what people thought of a deck with a 1 manna cost or less to play anything in there hand. so in short its ment to drop ur opponent before they can put a titan out. if not im sure someone can put together a sideboard that could. overall i just wanted to see what people thought about the concept behind this deck, and if anyone could give me a new idea since ive only played for a few months and been to very few tourneys. id rather have feedback then to go net deck in for tourneys
any more comments? i welcome them along with ideas of how to make it faster