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70 Decks, 74 Comments, 5 Reputation

Its older but a goodie: Sunweb
Sunweb is a 5/6 flying wall for 4, It cant block creatures with power 2 or less.
But Still a 5/6 for 4 is pretty sweet

The really old Glyphs are funny too
Glyph of Destruction mostly :D

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Posted 16 February 2011 at 14:07 as a comment on The Wall

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made a few minor fixes
Pulled 4x Magus of the Bazaar for 4x dark ritual
The Magus of the Bazaar is good after Shared Fate hits and does help ditch at rat early, but its not needed with the other ditch cards

Added 3x Entombs, as it is better then the Thoughtseize method.
Swapped some land around, replaced crappy land with good Watery Grave

Added 1 read the runes cause it really works wonders in the deck (took out 1 land to make room)

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Posted 15 February 2011 at 19:27 as a comment on Relenting Rats

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I should update this deck, Been a bit lazy tho :D

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Posted 14 February 2011 at 21:00 as a comment on Relenting Rats

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I Ran Rav Duel lands and orginal duels, then all the ravnical Signets, Darksteel ignot. Sol Ring, Birds of Paradise, and some other junk. I had no card draw or real search tho

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Posted 10 February 2011 at 21:30 in reply to #82618 on 5 color dragon

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Bronze Bombshell works wonders
With Mimic Vat so you can do it over and over
or add kiki-jiki to make tokens of it then trade the token and BOOOM

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Posted 10 February 2011 at 00:48 as a comment on Just Bazaar (Comments??)

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I released the non-interaction of flashback and knowledge pool so I fixed it.

The new combo i added: Worldly Tutor or scroll rack - Emrakul, the Aeons Torn to the top, drop the Knowledge, throw out a Summoner's Pact for a free Emrakul, the Aeons Torn

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Posted 30 January 2011 at 21:37 as a comment on The Green Pool of Knowledge

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Ya I have a EDH deck builted around Scion of the Ur-Dragon
Its bad tho.
it has all the 3 color legend dragons
Only 1 Elder Legend dragon (Nicol Bolas)

Its too slow

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Posted 23 August 2010 at 22:18 as a comment on 5 color dragon

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=64541

a not a Thrumming Stone rat desk :p

Its bad tho. I need to speed it up

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Posted 20 July 2010 at 15:12 as a comment on Rats are Nice

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Ya Basicaly I shoved a ton of Wrath effects
It can be trimmed fixed easy
I can drop 2x Winds of Rath 2x Restore Balance
for more land or cheap spot removal like Swords to plowshares

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Posted 04 July 2010 at 17:45 in reply to #72434 on The Wrath

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ug, Last time I played this deck by turn 3 I had 4 Shared Fate in my hand, with a Wheel of Fate ticking down.
Managed to Extirpate all the rats out on turn 3 in hope to draw enough mana to drop a shared fate before Wheel of Fate clicked down
Missed the 5th land by 1 turn. All for Shared Fate discared :(
I lose'd

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Posted 30 June 2010 at 21:57 as a comment on Relenting Rats

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multiple Shared Fate on the board is reduntant not counterproductive. Makes no difference if they play one or not :)

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Posted 30 June 2010 at 14:25 in reply to #71720 on Relenting Rats

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is cool, I just dont have any

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Posted 30 June 2010 at 00:25 in reply to #71843 on Black White Pestilence (Vintage Legal)

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Pestilence Demon is Ok, it is a little expensive tho, most ofthe time its going to be a card taking up space in your hand or a card you draw that you wished you didn't.

tainted sigil is kinda neat, not bad for multiplayer for sure.
Lifelink, spiritlink, work well on the stuffy doll. I went with Spirit Loop for my deck, you can use it on you oppenets creature untill a stuffy comes out, kill te creature and get it back. ect

Soul link is cool too, as it wirks on any creature
urza's armor is not bad. Expensive tho

Here is my version:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=69956

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Posted 20 June 2010 at 17:34 as a comment on Pestilence Kills

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nah, I only thow up decks I can make. Arabian Nights was slightly before my time

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Posted 12 June 2010 at 03:24 in reply to #69576 on Just awful

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I should bring this out and beat down some newbs. Teach em what real bad cards can do.
Ya Homelands is the worst set printed hands down

Fallen Empires was even better. (barely)

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Posted 12 June 2010 at 03:07 as a comment on Homelands Sengir!

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The Longer you play this game, the stranger decks you make become, at least thats they way it is with Casual play.

Take a look at my other crazy decks, this one is more "normal" then some of the others

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Posted 11 June 2010 at 23:04 in reply to #69457 on Relenting Rats

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Yay for Browbeat

Heres Mine
http://www.mtgvault.com/ViewDeck.aspx?DeckID=64038

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Posted 06 June 2010 at 03:21 as a comment on FLAMER

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oh and to define a "Hidden Zone"

400.2. Public zones are zones in which all players can see the cards' faces, except for those cards that some rule or effect specifically allow to be face down. Graveyard, battlefield, stack, exile, ante, and command are public zones. Hidden zones are zones in which not all players can be expected to see the cards' faces. Library and hand are hidden zones, even if all the cards in one such zone happen to be revealed.

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Posted 05 June 2010 at 17:40 in reply to #68431 on Relenting Rats

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Nah, rule 701.14b from the comp rules covers that
So its all good :)

701.14b If a player is searching a hidden zone for cards with a stated quality, such as a card with a certain card type or color, that player isn't required to find some or all of those cards even if they're present in that zone.
Example: Splinter says "Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. That player then shuffles his or her library." A player casts Splinter targeting Howling Mine (an artifact). Howling Mine's controller has another Howling Mine in her graveyard and two more in her library. Splinter's controller must find the Howling Mine in the graveyard, but may choose to find zero, one, or two of the Howling Mines in the library.

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Posted 05 June 2010 at 17:37 in reply to #68431 on Relenting Rats

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Wheel of Fortune is so good in red its banned in all formats but Vintage where it is restricted to 1

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Posted 31 May 2010 at 22:28 in reply to #67625 on Lightning

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