First strike/Deathtouch

by coolwip4865 on 21 May 2013

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

The idea is to get an army of first strike/deathtouch creatures so that they never die. black green doesn't have much instant/sorcery counter, and who needs creature counter when you have deathtouch?

Deck Tags

  • First Strike/Deathtouch
  • Deathtouch
  • First Strike
  • Black
  • Green
  • Black/Green
  • Fun
  • Win
  • Green
  • Black
  • G/B
  • Green/Black
  • Golgari

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 5,080 times.

Mana Curve

Mana Symbol Occurrence

0019016

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for First strike/Deathtouch

Please comment with suggestions! much appreciated :D

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Posted 21 May 2013 at 01:41

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Deadly Allure

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Posted 21 May 2013 at 02:15

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i thought about it, but with the exception of crypt ghast, everything already has deathtouch.

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Posted 21 May 2013 at 02:18

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I realize, but forcing your opponent to block is valuable in certain situations.

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Posted 21 May 2013 at 02:19

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True, but what should i drop in its place?

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Posted 21 May 2013 at 02:28

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1 Memorial and both Increasing Ambitions

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Posted 21 May 2013 at 02:30

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Deadly Allure has a flashback of 1 green... pretty powerful in this deck with deathtouch spam.

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Posted 21 May 2013 at 02:31

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very true. thanks :D also, i was thinking about putting in vampire nighthawk any thoughts?

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Posted 21 May 2013 at 02:37

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Vampire Nighthawk is basically required. Its such a broken creature. Get rid of the Crypt Ghasts imo.

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Posted 21 May 2013 at 02:49

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thanks for the help!

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Posted 21 May 2013 at 03:15

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This is probably not a very helpful comment because it looks like you'd really like to go G/B with deathtouch creatures and give them first strike...but I'd rather go R/G with first strike creatures and give them deathtouch. Food for thought, anyway. OH, also, Acidic Slime is definitely, definitely something you want in this.

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Posted 20 June 2013 at 11:54

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R/G/B Deathtouch/First Strike would work really well! Slaughter Cry, anybody?
Plus, the Deathtouch/First Strike combo is almost invincible, why hasn't it been done before?
This deck could go a long way, maybe with some minor improvements (if possible).
If you want another good deck, try out my Super Hostile decks (V1.0 currently unloved).

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Posted 25 June 2013 at 01:09

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hmm. Idk why i never really thought about adding red before. Don't think i'll use Slaughter Cry though, i'm trying to keep the deck standard. thanks for the thoughts though! and i'll be sure to give your deck a look

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Posted 25 June 2013 at 01:16

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OK. Fair enough on the whole Standard thing.

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Posted 25 June 2013 at 01:18

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well i did some research. adding red to the deck is gonna be hard, there is absolutely nothing that gives a deathtouch for more than a turn. which really bugs me.

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Posted 25 June 2013 at 02:34

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You only need Red for the First Strike, not for the Deathtouch. You don't HAVE to add Red, though, it was only an idea.

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Posted 25 June 2013 at 02:36

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yea. but i feel i have enough here for the first strike. i feel like this deck could be made better but idk how. haha

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Posted 25 June 2013 at 03:25

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Think of switching thrill-kill for Deadly Recluse (same stats + Reach), also think of adding in either Acidic Slime for non-creature removal (or at least S.B) or even Ogre Slumlord - gives you a creature for when u lose one and they have deathtouch! :D

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Posted 25 June 2013 at 09:13

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deadly recluse is deffinitly better than thrill kill, and i decided to switch out acidic slime for ambush viper. i think i'm gonna pass on ogre slumlord. thanks for the help though!

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Posted 25 June 2013 at 09:30

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All G - would love some feedback on my B/G Golgari if you have time?
http://www.mtgvault.com/jnathwani/decks/bg-std-golagri-d/

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Posted 25 June 2013 at 09:32

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