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Go infinite turn three or four, by dropping cheap creatures to block, and gain some life, drop midnight guard turn two with springleaf and cheap creatures or turn three with only land, turn 4 drop presence or splinter. Win turn 3 or 4 depending on what you drop with spinter, or presence, afraid of giving the another turn if you were only able to drop presence? Burn them out by using springleaf to power off your devil's play.Missing a combo piece? Go on the beatdown path by swinging in with an efficient 1 drop 3/3, and throwing burn spells at their face, a full 2 playsets of protections spells do more than just protect your combo creature, it also allows you to push through blockers with your Nacatl.
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