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This deck looks like it could be effective but it may struggle in the later rounds i would suggest putting in a couple of bigs like putrefax, phyrexian hydra maybe even phyrexian juggernaut. also garruk wildspeaker is an awesome card in an infect deck his +3/+3 and trample ability is awesome and you can use it second turn ofter you drop him its usually an insta kill. plz comment on my Ajani?Garruk infect deck let me know what you think Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=148625
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Blue/Green infect is interesting. Though personally if not including Black in an infect deck I would have chosen to run White/Blue Infect/Proliferate. Some things to consider, more artifacts. Such as Core Prowler, Ichorclaw Myr, Throne of Geth and Sphere of Suns or Everflowing Chalice. Either of the Swords (B&M or F&F) would be great, any Equipment giving first strike is also a winner. Why I would chose White: Preists of Norn and Thrine Shrike for infect. Also Choking Fumes. You have a choice of Divine Offering or Revoke Existence for artifact and enchantments. Board wiping late game for a reset is optional too. You can also run White Sun Zenith for a bunch of blockers or attackers. Equipment is also easier for white decks it seems. Why Green is good though: Rot Wolf, properly played can be great. With some equipment you can make killers out of everything. Viridian Corrupter is also a great, great Infect creature, though I also gave options on what white could do for artifact hate. Green Sun's Zenith is probably one of the best cards in the set too. Why more artifacts: A hard counterspell like Stoic Rebuttal is great, especially if you can cast it for 2 blue. More proliferate is available through things like Core Prowler and Throne of Geth, you can proliferate the Poison counters on your opponents. Lands: Inkmoth Nexus, it is a must. You almost have to play it. Equipment: I mentioned equipment a few times now. First Strike is available through a few of them, with infect this is great. Anything that makes your creatures bigger will also add to your late game. These are just things I see and think about. I also find that infect is almost reliant on black and if not you are not running it you need reason not to. I like the idea you have though, more counters may help, some bigger guys or even more proliferate. If you'd take the time to look at my Relic Rush, thanks: http://www.mtgvault.com/ViewDeck.aspx?DeckID=146194