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In a 60 cards deck. 50 lands!
This deck has been viewed 3,408 times.
Beat face w/ man lands. Creepy Tar Pit (see what I did there? :D) is pretty much a Phantom Warrior w/ Distortion Strike on it. Or some such nonsense. Looks fun.
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Amulet of Vigor so everything comes into play untapped!
Oh thanks but im not feel its need to come untapped. Shall just think about it
What's your counter to Armageddon or Ajani Vengeant?
I play standard. THATS my answar
I didnt notice that at first. Pretty solid then. Ever consider Liege of the TAngle? I know its costly, but it makes all of your lands 8/8s and they still maintain their "morphing" ability stuff
why not play oracle of mul daya? it's effect is cumulative so you can play more than 1 land per turn
yeah this deck without oracle of mul daya would be crazy slow. But with it??? It's fast as hell because it doesn't even need to be a basic land
I do think Amulet of Vigor would help you, a lot. Oracle sounds good, for sure. Those two combined would throttle up your deck a whole lot,
Okay thanks, i do it
its a crazy idea ill give u that and looks like a lot of fun. it would b cool to add momolimo at least one hed b a 56/56 thats pretty cool for only costing 7 but it goes against ur decks combo, nicely done
and also can u check this deck out maybe yall can help me fix it Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=161915 the basic idea is u sac one of ur creatures to bring out one of the decks big guns
I play standard so i cant not use molimo. Thank
im just saying it would have been cool i know u couldnt have used him
Yes i know thank thats cool
Maybe play 64 cards and add 4 overgrown battlement
O.o wut?!?!?
Maybe, i have thinkabout but not sure
Can the lands still be used to animate, when they 8/8's? I mean if i use liege og the tangle to do them 8/8. Please answer me spippy
Animating a land overrights their previous P/T. So if you animate a tar pits it is a 3/2. Looks like fun, the only problem being it's very very slow. There actually is a very powerful competitive legacy deck that runs ~36 lands, its on the third page of my decks, check it out!
Are you sure it overwrites? Because it simply says to treat those lands as 8/8 creatures as long as they have a counter on them. Honestly Im not sure what happens =/
The manlands read ". . . becomes a [x] / [y] until the end of the turn." Which means even if it was an 8/8 to begin with, it's power and toughness would be replaced by [x] / [y]. Avenger of Zendikar would be much more effective than Liege of the Tangle.
Im thinking about putting in 4 birds or 4 everflowing or 4 overgrown, and so go down to 52 lands?
I cant find you deck, please give me the deck link
cool deck, does it actually win? you could add in explore for getting out lands quicker garruk could be usefull to since he could help ramp or use his untap to pretty much give them vigilance
Yes but im will have so much lands i counld have
I think you just shall have 48 lands, and so add 4 explore
amulet of vigor and add inkmoth nexus
Why inkmoth? Maybe i attack 2 times with it. Thats not good
I agree with the 4 explore. Maybe add adventuring gear. Or one stompy creature with landfall.
roil elemental would be hilarious in this deck.
so would Terra Etternal
Terra etternal. Perfect thank! Shall i take lands out or another cards
Maybe try Mystifying Maze for a slight amount of control over attacking creatures?
4x Exploration and 4x Life from the Loam, also run a pair of Terra Eternal.
Oh, and replace Everflowing Chalice with Training Grounds.
I really truthfully think this is the sort of thing WoTC wanted to see when they did the Zendikar block. Good on you. Check out my deck and leave a comment! :D http://www.mtgvault.com/ViewDeck.aspx?DeckID=154354
wow tis is a really ingenious and cool deck could add adventuring gear actually nah your deck is good how it is.
One quistion. Why training grounds? And i play standard
Sorry, I didn't notice it was standard until after I posted. Training Grounds was a flop idea. I was either thinking it read ". . . of permanents. . ." or forgot that the manlands weren't creatures until after their activation cost was paid, thus making it irrelevant. Still, if you ever take this out of standard, Exploration and Life From The Loam would be absolutely sick! :P Sorry I don't have any relevant comments for standard, though.
On second thought, I do have relevant advice for standard :P Avenger of Zendikar!! Only inherent problem to manland decks is using your creature pool to cast spells or activate eot creatures. Avenger has a lot of landfall to take advantage of, and will provide a solid creature pool that otherwise does not require activation costs to be effective. Likewise, Scute Mob, Dragonmaster Outcast, Primeval Titan (as suggested below) would all find a place in here as well. Perhaps as one-of's or two-of's?
i'm surprised of the lack of primeval titans here....
I love silly decks like this :> Maybe you could help me with my Uw Architect deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=163412 Thanks
LOL, awesome deck, this made my whole day
what about a couple of Rampaging Baloths or any of the big landfall cards? and why the 4 Everflowing Chalice??
The everflowing chalice is for mana to animate the lands faster. But im thinking about putting in birds instead
amulet of vigor??? where is it??? check out my decks! http://www.mtgvault.com/ViewDeck.aspx?DeckID=163025 http://www.mtgvault.com/ViewDeck.aspx?DeckID=163053 http://www.mtgvault.com/ViewDeck.aspx?DeckID=163161
Fastbond+Grazing Gladeheart+Oracle of Mul Daya=As many lands played in one turn as you want as long as there is one on top of your library. Also, if you use Oboro, Palace in the clouds, You can get infinite life. I agree, you should have Amulet of Vigor in this deck.
Forget the Chalices.. something to speed this up, Explore maybe? Garruk.. Definitely Explores. And I agree with the Amulets of Vigor as well. Drop the Chalices and 2 lands for 4 Explores and a couple Amulets
Rude Awakening could be an awesome end-of-game move.
4x Eplore. Way way amazing in a deck like this. Turn 3 Oracle? Yes please! Oh, and it draws you into more well... land! :)
Please tell me your favorite flavor card: http://www.mtgvault.com/ViewDeck.aspx?DeckID=164531
add walking atles
man, 50 lands? U crazy? Scouting trek and clear the land!
And sure, amulet of vigor, like crazyman said
So, you want to use land cards. That's great. But in this case, the everflowing chalice does nothing because you have all of six cards that actually cost mana. And the likelihood of you even drawing them is very small. I pretty much guarantee that by the time you can play the oracle of mul daya then you'll have the mana already to be able to play it. Other than that....I dunno. Valakut, and Prismatic Omen? Scapeshift is a ridiculously easy card to build around.
This is great :) I'd like to play that just to see my opponents face when they get stomped by land xD haha!