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This is a standard deck I built for Friday night magic. The idea was to use a mix of the best green creatures. half aggressive green creatures supported with spells like vines of vastwood and umbras and then use mana ramp to bring in solid 5 cost creatures and finally the big worms like Duskdale Worm. This deck did poorly only winning 2 out of 16 games. I have made a few improvements since then such as Primal Bellows replaced Untamed Might , Terra Stomper replaced Vastwood Gorger and Oran-Reif Survivalist was replaced by an additional Garruk's Companion and River Boa. The big problem seems to be lack of creature elimination. I intend to add red to fix this. Comments are welcome.
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I would trim the fat: keep your favorite cards and add more of them. For instance, take out pelakka wurm and duskdale worm and add more Terra Stompers, and do this for all level of creatures (mana-wise). So you end with with a well balanced and more reliable deck. Also it lacks a general Idea, a few cards have landfall, some have regenerate etc. etc. In my oppinion it's better to capitalize on a general theme, and maybe 1 sub-theme. In this deck I see: Mana ramp, Auras, Landfall, Lifegain, Regeneration and even some protection. Cut it down.
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As an example I have a green deck that focus on the sorcery Gelatinous Genesis. I mana-ramp with cultivate, llanowar elves, overgrown battlement etc. and then I throw my gelatinous Genesis spawning 5x 5/5 oozes. Beside of that I have a few Terra Stompers in case I run into alot of counter spells.
thanks for the advice Klasper, i wish ther was a way to control the order vault places creatures it would make more sense if sorted out.