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True Story, this deck has been known (by me) to dish out an unblockable 12/8 with Double Strike on turn 4!-Gods Willing x 2 -Titan's Strength x 2 -Fabled Hero=A swinging 12/8 with Double Strike & Protection from 2 Colors.Read the "How to Play" for the more likely of the causes, though. :)
This deck has almost never failed to win for me. All creatures have a great advantage of being unable to be blocked and dishing out seriously heavy damage early on. The scrying really helps as well.Funniest turn 4 win yet: Turn 3: 1x Fabled Hero Turn 4: 2x Titan's Strength (2 +1/+1 Counters & +6/2)- 1x Gods Willing (Prot. from Black, 1 +1/+1 Counter, and made unblockable)- Fabled Hero is targeted by Hero's Downfall- 1x Gods Willing (Prot. from Black, 1 +1/+1 Counter)And so, I swung for a game-ending Unblockable 12/8 with Double Strike. Looks like I Scried for nothin'. ;)If the hand is right, it's a good drink of water.
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I like The Setup You Have. I'm Glad To See someone Making Use Of Artifacts. Theros Gave Us some really GoodOnes To Utilize. Did You Think About Using Dragon's Mantle Instead Of Messenger So You Could Pump Your fabled Hero? It Could Work Great Especially If You Could Hit Him With GodsWilling Prior Then Finish Your Opponent Off
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Interesting. You know, I've been toying with the possibility of working in Madcap Skills or Ordeal of Purphoros, but I will consider Dragon Mantle. It would certainly be a killer booster. I don't think I would ever replace Messenger with it though; I'm really fixed on fast-pace assurance for damage to players. If my guys can be blocked, I least want them to have Trample. Having said that, though, there still might be room for it. Thanks.
Were is Prowler's Helm then?! :p
Turned out it was too slow to be reliable. I changed this deck significantly. All artifacts were moved to the sideboard, and then some fell right off the map. I'm sticking strictly to heroic creatures and can target them spells that. After I return from FNM tonight, I'll update it (if all goes successfully).
Really good. As you said, it's a turn 4 winner. I just love heroic, even though I don't have one made on here.I will post mine on this site after I'm done with my "budget decks 2014" deck series. Have you tried rogue's passage, it can come in handy if they survive the 4th turn attack.
I did have it in here. I actually just removed it before you posted. It was good for a possible turn 5 secure win, but I found it was better to keep the mana untapped to bluff the opponent into thinking you can protect your creatures. If they try anything funny. Best case scenario, you actually can protect your creatures with your White lands untapped.
You're right, and you have other ways to make a game-winner attack.