Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Giant doom monster living at the bottom of the ocean? Yeah here comes Cthulhu! Using Vampire Hexmage to remove all counters from Dark Depths and attacking by turn 2-3! T1- dark depths, lotus petal T-2- swamp, dark ritual, lighting greaves, hexmage, sac hexmage, attatch greaves to 20/20 flying and attack. Plenty of fetch spells to make it happen and a little back up to give you time.
This deck has been viewed 4,200 times.
Try out "Tolaria West" to search for Dark Depths.
Permalink
Nice fetch but its blue :(
I'm interested as to why Fate Transfer is in here, as well. Tolaria West is definitely a shout, ever more land tutoring is always nice. But yeah, unless you can make Dark Depths into a creature somehow, I don't see how Fate Transfer fits with this one.
That's what the druid is for :) turns dark depths into a creature then I fate tranfer. Just incase hexmage is gone.
Hmmm....the Awakener Druid text says target Forest, I'm not sure you can target Dark Depths with it. Vivify would fulfill the purpose, as would Verdant Touch for a mana less.
Yeah, Awakener Druid cant turn Depths into a creature.
You could fix that by putting Lush Growth on Dark Depths, and then using Awakener Druid, then Fate Transfer. Kind of a convoluted combo, though, and easier done by using Corrupted Zendikon or something similar.
This deck is capable of a first turn kill. I would agree that the Fate Transfer is best suited for UB Hexmage Depths, you can use Wind Zendikon to make DD a creature, then Fate Transfer.... But in the case of UB Hexmage Depths most use Thopter Foundry + Sword of the Meek as an alt strategy, rather than Fate Transfer. Also I would add Urborg, Tomb of Yawqmoths, they help with mana flexibility but most importantly let you tap Dark Depths for black mana on turn 2 to make the combo go off. I run a similar GB Hexmage Depths deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=201236
explorer scope? crop rotation is better but if you want both...
I always thought of Lorthos, the Tidemaker as Cthulhu but I guess this is a little more competitive :D What great flavour, I love decks like this that have a story behind them. If you have any input for my Lich deck it would be much appreciated: http://www.mtgvault.com/ViewDeck.aspx?DeckID=297491