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A fast Modern aggro mono green creature deck for under $80 bucks that will win you games. Fun to play, easy to pilot and cheap.
The Idea turn one play is Experiment One because of evolve. It will get a +1/+1 counter every time you play a creature with greater power or toughness. Turn two follow up with a 2 casting cost creature and start attacking. The only way to win with this deck is creature damage so do not wast any time. From here I usually keep playing creatures and attacking to keep the pressure on. Most players are not set up to deal with big creatures this early in the game. Blossoming Defense and Vines of Vastwood are in the deck to stop removal spells. Even if you don't have ether card in hand, always try to leave up one untapped mana because this may make the opponent "think" you do. After game one it is important to sideboard in Heroic Intervention because your opponent will sideboard in all there good creature removal spells.
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NOTE: Set by owner when deck was made.