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scourge of valkas, dragonspeaker shaman, and dragonstorm would be sweet in here. in my experiences with EDH dragon tribal, akoum hellkite is pretty underwhelming unless you are running boundless realms or some other ways to abuse it, so that's something to drop. not sure what else though, looks like a pretty sweet list.
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I ran Atarka dragons for awhile in EDH:Urza's Incubator is a trap. Unless you cast two dragons a turn (which is almost never going to happen) you're better off running a Worn Powerstone or Thran Dynamo. It's easy to check. Next time you cast Urza's Incubator check every turn and see if a Worn Powerstone or Thran Dynamo generates more mana than Incubator saves. I'd wager than in 9 out of 10 situations it does.Greater Good is imo a must-include. It makes losing a dragon a lot easier when you can draw 6 cards off it.Bower Passage makes all your guys virtually unblockable.Mudslide is going to screw over a bunch of people who aren't you.Earthquake and Magmaquake are going to kill a bunch of guys not on your team.
Oh wow thanks for the input!