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Ramp up until I can play the big gunsideal hand, 2 arbor elf, elvish piper and chancellor of the Tangle.This will let you play the piper turn 2 and anything else on turn 3, ex Worldspine Word
You start with the elf producing manaturn 2, you play an archdruidturn 3, you the piper, harbinger and/or the beast tracker depending on what you needturn 4 you start with the big creatures either by using the piper or using the mana you have with all those elf and archdruid
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no spells XD well you know what i mean
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no control, but it does work great, I have played this deck a lot and win most of the time