Mogis is bad ass.Is Door of Destinies really right for this deck? It does nothing for your devotion, and honestly you want to be casting creatures on those mid-game turns, not spending 4 mana on DOD, and even after you cast it the effects take some time to really ramp up. I'd replace it with either more removal or some cheaper creature that will help things get rolling faster (what creature exactly, I'm not sure).
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I was trying to keep it Modern, and keep it cheap enough I could buy it for less than an arm and a leg (I own almost none of the important cards), but yeah Sneak Attack is dope.
Some mana ramp artifacts might help, but, you're gonna have to sacrifice slots to 'em. Infernal plunge, maybe?
Thanks. Needs a lot of work, all the flicker stuff might be taking up room when I could figure out other cool stuff to do to get things on the battlefield...but I'm sort of on to something with this, I think.
Why not Cloudshift instead of Flicker?Purphoros might be cool here.Seems like it relies on a lot of high mana-cost cards...especially Sun Titan seems like it's critical to many of the combo's. Does it play rough in the early turns?
What's the game plan? Lot of good individual cards, but I'm not sure I see a particular game plan. Feels a little random, but maybe I'm missing something.Also, why not Dreadbore instead of Hero's Downfall? Cheaper in mana cost and in your pocket book.
Simic Charm what a great idea.
My favorite type o' budget deck. I bet this thing routinely beats decks that cost 10x as much in 4 turns. One suggestion: Swap out one of the instants for some Simic Charms. Great multi-tool card for a deck like this, keeps the option to pump up your creatures, but also does some SUPER useful stuff if you need it to.
How does this deck play? I'm working on a multi-colored deck to cheat-cast huge creatures, finding it a little tricky to get it to play consistently. Just hard to draw the right combo of casting cards, creatures, and land. Some games I'll be mashing faces by turn 3 or 4, some games I'm staring at a hand full of nothing useful. If you're relying on multi-part combo's to come up every game, it can be rough.Here's mine:http://www.mtgvault.com/codyeden/decks/it-must-be-1993-cuz-omg-primus/Maybe all the flicker cards are just getting in the way...
Another card suggestion: Ghostway. Use it instead of Ghostly Flicker or Conjurer's Closet. Why flicker 1 or 2 cards when you can flicker everything?
I know, right? Noble Hierarch is a dope card, but man....Birds of Paradise is pretty affordable these days, though...
Win con = while you're playing, purchase your opponent's house and have it bulldozed to make way for an Orca blood waterslide.
Win con = fly away laughing on your diamond-crusted dirigible.
Win con = take off your shirt and flex while yelling "NO PROXIES!"
But you need more! (imho) :)
And 4x Pariah's, I would think. You're untouchable with one of those on a Stuffy Doll.
Less extraneous stuff (nomads, maybe some of the others), more stuff to draw and/or mana ramp up to your main combo's?
Oh, and Birds of Paradise for Noble Hierarch.
Or Emrakul, if you got the cash. WHATEVER YOU WANT
Worldspine Wurm is probably the play instead of Griselbrand, now that I think about it.... Or Pikachu.
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