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super quick game win, awesome fast infect, open to suggestions...
This deck has been viewed 3,220 times.
You could use Spectral Flight instead of Flight, it gives them and +2/+2 and flying
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Yes. that makes the deck even better! thanks for the tip!
seems legit, cheap too. should actually make this and tell us how it works. check out my blue black mill http://www.mtgvault.com/ViewDeck.aspx?DeckID=325938
Will do...I will totally check out your mill deck!
had a friend who built a deck similar to this. mopped the floor with people. He ran it with 2 gigantomancers, and a few greenweaver druids to get them out. I like the spinebiters you have in here. Have you seen them be very effective?
Yes. the spinebiter is very effective, you beef it up with savage silhouette, and even if they constantly are burning or axing it, you just regenerate! The assigning damage as if it weren't blocked is the key to it being successful.
Made some changes. Tell me if they are any good.
not bad so far. I think perhaps the hex parasite isn't super effective. (I could be wrong here.) um, and I think that another drake would be good too.
love the swarmlord though.
Hex Parasite was useless, and I decided that infect with first strike is always better...
mucho nice. :)
I think you should maybe add some mutagenic growths. Though it is 1 for +2 +2 if you attack with infect they decide not to block one of your lower P/T infect creatures, slapping on a mutagenic growth for 2 life is so worth it. It will surprise them a lot since you had no mana. Paying damage for effectively 4 damage, since you only need 10 poison counters to win, is a pretty good tradeoff in my opinion. Also there is one enchantment for 5, 2 blue 3 colorless, I forget what it is called, but it says "Whenever you cast a spell, proliferate. Pretty awesome eh? Don't forget to check out my decks if you can http://www.mtgvault.com/Profile.aspx?UserID=92632
Inexorable tide is the name of that enchantment. But the question is what would you take out for it, and the mutagenic growth?
I would take out an increasing savagery or 2, as the regen is great, but a lot of your stuff is gonna be unblockable inherently or with artful dodge, and one already has regen
Made some changes, tell me if you like them, or if they made it worse......