Tibalt R/G

by cmoborough on 09 May 2012

Main Deck (60 cards)

Sideboard (15 cards)


Artifacts (2)

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Deck Description

A standard deck featureing tibalt with garruk as a finisher. Leans much more towards red than green. General idea is to not be afraid to send things to graveyard. Let me know what you think.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 2,635 times.

Mana Curve

Mana Symbol Occurrence

0003713

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Tibalt R/G

there is a sorcery in inastrad that costs green and flash back for red that gives a creature 3/1 and trample till end of turn... those would be useful also they have a flashback so if you discard them with tibalt then you can still use them once.... overrun would also be useful... would you take a look at my deck and tell me what it needs... thanks...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=338734

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Posted 17 May 2012 at 16:35

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I see what you are trying to do but... it just seems odd to me to have the mayor. how often is he really going to flip in this environment? I do not know!

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Posted 17 May 2012 at 22:39

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Its a fair point, I guess the humans at +1/+1 had some value to me as well. But with alot of the deck at sorcery speed it might be tough to by pass my own turn. I guess i also dont know what the replacement is. And is moonmist in the sideboard a crazy idea as well? Also added a wolfir if fetching a creature seems like something i want to do. That and cause he can finish. Conscripts to the sideboard as well for rampy

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Posted 18 May 2012 at 04:01

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I would not worry so much about the humans transforming but, mostly focus on them as defensive. You want to block and fill your graveyard to fuel lavamancer. I would drop the mayors for another silverheart and a couple of solid defenders. Or, you could add another volley and, again, be excessive in your defense and graveyard. with volley and lavamancer, there is a LOT of pontial for straight up destruction of the opponen. The card moose named is Wild Hunger. 2G to cast 3R to flashback. Its not a bad option but, I think you are more concerned with phoenix strikes and graveyrd filling. in that regard, you may even swap out garruk for something which will allow you to cast hard creatures. Tokens will be helpful for defense but, they will also disappear when killed.

Conscript wouldn't be horrible main board since, most of what you want to cast for victory plays below his cost. He targets PERMANENT too, don't forget. You can snatch a planeswalker or a utility land (though many are so expensive to activate that it seems sort of... not helpful in this case) or a bombing enchantment/creature. Or even just something they have with a minor effect but one which hurts them if its played by you.

How exactly are you using garruk as a finisher? Grim lavamancer will hurt his ultimate by removing cards from your graveyard. The two do not sync very well together if that is your basis. And if it is, you can swap out lavamancer for a different creature. It seems that most of the creatures in a deck like this should be inclined to block and die. AMBUSH VIPER! that is the creature that will benefit you over the mayor.

Again, 4 lavamancers and 4 relentless will not coordinate for you, eventually, lavamancers will become useless or go into the graveyard to fuel garruk which, again, leaves better choices than they. It's on a good track but, you are trying to get a lot of aggression out of a deck which is fueled primarily by defense and a willingness to let creatures die.

I think with a more singular focus, the deck will rape baby elephants

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Posted 20 May 2012 at 21:19

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