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Deck I've had a long time. Built around getting tokens on the field fast (but not too fast) and populating them like crazy with parallel lives. The planeswalkers all either assist or create the win condition. Couple of heavy hitters for late game as this deck tends to last a while and if something clears the field you have them as backup.
Champion of Lambholt and tokens needs to get out there early. Asceticism, growing ranks, and parallel lives are a great combo that keeps the fun going. If this isn't enough, big hitters like craterhoof or the planeswalkers swoop in for the finishing blow. Assist cards like glaring spotlight help if the trample isn't enough or the sheer number of creatures doesn't taunt the player away.
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