If you are playing 4 Sliver Queens, 4 Sliver Legions, and 4 Sliver Overlords you may want to think about tossing in a Mirror Gallery or 2 then having more then one Legend in play would make your slivers massive.
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A couple more ideas I have a deck I been working on that is very fast in burn thinking of going to an all burn deck with it. Get them down to 10 and play a Hidesugu's Second Rite, another is Shard Volley's are pretty good just like a Lightning bolt but you sac a land and Pyrite Spellbomb's are another great choice do 2 damage or sac to draw another card.
I'm more old school in my sacrifice deck I used the combo Shirei, Shizo's Caretaker and Smokestack, then toss in a bunch of power 0 & 1 creatures like: Will-O'-The-Wisp, Scavenger Drake, Infectious Host, Bottle Gnomes, and any other creatures that have a nice little ability when going to the graveyard. That and a couple Grave Pacts. don't hurt either.
mostly like 3 to 4 turns, yeah I need to update my decks most are 50 but I am always happy to take ideas so I can add the extra ten. But, other then that most of my buddies played 50 card decks so I based it around them. Fireblasts are a good card too, but I like the feel of having 5 lands in my hand so when I bust out the Seismic Assault thats 10 damage right there. But, nice Kithkin deck I completely forgot about the Door of Destinies.
I like the Title Vampire Crap, good looking deck I know Vampire Hexmage are great to take out Planeswalkers. But, with Sorin Markov being able to take down the other players life to 10, you should add some Ruthless Cullblade and Vampire Lacerator. There only a few mana to bring out they work great with Sorin and more cheap vampires in play so when you play your Malakir Bloodwitch more life lost for them and you gain more life.
I see what your saying, what about Hivestone, Squirrel Nest and Earthcraft. Unlimited Sliver Squirrels with all the abilities of there sliver. That's like a double insult, murdered there Sliver deck with Squirrels and took all there abilites.
In my Burn I try to use everything to my advantage, everything in my burn cost no more then three mana so when I get three lands out I keep lands in my hand until I draw a Seismic Assault and start sacrificing the lands for two damage each. Then my graveyard I don't use anything in it for my burn so the lands and rest of the burnt spells I remove from the game with Grim Lavamancer using the whole deck and graveyard to my advantage. Simian Spirit Guide are good to have too, free mana and a creature if needed and, when you tap all three of your lands to play Ball Lightning they would never expect a Brute Force when you remove Simian from the game for the mana for an added three damage. But, if you want I also have my Burn deck listed too if you need some more ideas.
The deck looks great but, what about tossing in a few Memnite or Ornithopter for your Master Transmuter meaning zero casting cost to play and only one mana for the Transmuter to us her ability then repeat, and with the Darksteel Forge you can't go wrong adding a Platinum Angel.
Deck looks great, I just did a Castlevania Symphony of the Night deck added all the bosses and weapons they may use, ended up being a hundred card deck but still plays great, I was very surprised, plus Castlevania Symphony of the Night is one of my favorite games of all time.
Yeah, that is a good point then I would probably go with a black and red deck with burn and targeting cards like Engineered Plague, Outbreak, Tsabo's Decree, Endemic Plague with Skeletal Changeling, and Extinction for my black cards. So you can do burn and target Slivers directly with the others plus there is also a few other creatures and enchantment that can target them too You could even do a return deck with blue like, Vedalken Aethermage and some Followed Footsteps plus throw in some Counterspells to re-counter the creatures of some Remove Souls and Boomerangs to keep popping them back.
The best anti-sliver I did was play a No Mercy then Donate it. Then I started playing Plague Slivers and a couple Followed Footsteps. It was funny watching him destroy every sliver that came into play as it did four damage to him each turn, lol he was pissed.
But I do really like how the deck looks.
Were's the Fabricate, and what about tossing in a few Junk Divers for more graveyard playback?
Plus all in all your only spending about twenty to twenty five bucks for four of Stuffy Doll, Lightning Bolt, and Shivan Meteor, unless the price has gone up.
In my deck I made with stuffy doll I used Shivan Meteor five mana for 13 damage or suspend 2 it, for three mana still 13 damage to stuffy doll and 13 to the other player toss in some 1 damage hits to the doll itself and a few lightning bolts game over.
Now I have been working on a combo with this land and I still have nothing. Putting extra counters on the land will cause them to fall back off when it is returned back to your hand. So can't really put more counters on it unless it is a Eon Counter not a charge or other and it will still fall off after one use. Another is tapping and untapping you got down but, if you skip your next turn you will lose the following turn then take a turn so it would almost be like not doing anything at all like playing a normal game with no added turns. I did come up with a turn takers deck which has Bringer of the White Dawn and Mindslaver so you can take all the other players turns, but that is still hard to bring out because of mana costs.
Now since Lich Lord of Unx does not fall into the Legendary ruling what about a few Soul Foundry copying Lich Lord of Unx and using his ability or Followed Footsteps that means each turn you can put another Lich Lord of Unx into play and play is effect creating more and more Zombie Wizard tokens, beefing up your Nameless One then maybe a Loxodon Warhammer on him giving his trample and lifelink. Plus, Glimpse the Unthinkable wouldn't be a bad choice either.
You got a good thing going, the only thing I see hurting you is getting the mana out in time I would throw in some Simian Spirit Guide it adds free mana and a back-up creature just in case and a few Awakening Zone same idea plus you got some blockers every turn and more free mana or even a couple birds of paradise. That and instead of Robe Of Mirrors I would put in Lightning Greaves, equipment is 0 so you could move it from creature to creature with no mana cost and give the Niv-Mizzet, the Firemind haste as well as shroud.
I would do darkest hour and toss in a bunch of 0 casting creatures. Then toss in a few lightning greaves, so your demon of death's gate would be a 10/9 with 10 infect, shroud, haste, flying and trample. For a 1 to 3 turn kill. The street wrath's are a good idea to cycle cards for no man's cost.
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