nice deck but i agree woth clarky a goblin grenade would devestate them i mean only 4 mana and you kill them if you have a siege gang commander
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oh and also every one else who said 1st turn read the title i said 3 turn
oh also mathamticly 17 land is th eperfect number because your most likely to get a good amount of lands (which i usually do) but not to many lands
... as for brigid against another white weenie it pwns thats whyi dont have to many but enough in case they are th esame type of deck as me
from my experiance the knolls can bring out any thing you want on turn3 basicly and usually it would be a cenn or trio which is very helpful, oh and th ewrath of god is awesome if some whipes out your army and there say for instance a massive green deck wrath of god and then they are screwed and you can buil you army back up in 1-2 turns as for mstmedow that can save the gave is you have a pride out because most burn/ dextroy cards cost 3 or more so everything else may die but it stays pwns
yes but you most probarbly hve killed them my turn 4 and they would only have 3 mana nost likely so it can be defated but when it work it kicks ass
oh and about doubling season i would but this is a standard legal deck
..... so if you get the rigth cards you can do it but some times it wil take 5 turn... so far i havent lost with it but you can try and find a flaw in it if you do let me know
ok first what you do is get a heritage druid out and if you have read what it does it says ( you may tap 3 elvels and get 3 mana) so you do that on 1st turn. next you put down 2 lianowar elves tap all3 of your creatures and put in an impervious perfect and end your turn now on turn 3 you tap a lianowar elf and get a token of impervous perfect then you tap 3 elves and 1 mana, play down an elvish promonade then you play it down again then you harmonize and so on and so forth