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World spineVerdant successionAshnods altar You do the math.
Ramp into the wurm. Use the draw spells to keep from running out of cards and the bow keeps you from decking out in the long run. Its great against mill and keep tormods crypt from grabbing worldspine wurm in response. Ramp happens fast with three forest a elvish mystic the altar and enchantment allow you to hard cast the wurm fast and go infinite on as soon as turn three I believe. Haven't testes it much but so far it seems fun.After some testing it found that I need some ways to smack the big guys out of my face. I found that flame slash hits hard enough to get most of them out of the way long enough to go infinite. Verdant succession is also wonderful with the altar and bow to create massive amounts of Mana.
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So why only one fireball?
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Only need one XD its a secondary win condition in case of moat. Ultimate cock block