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Overgrown Battlement, and add some dual lands to make that work better
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Thanks for the help :)
"So what's the win-conOOOOOOOH"Very nice. There must be a way to get some draw in there though: U/W is usually flush with it. Since you're reliant on a handul of really powerful cards to win while the rest of the deck is SUPER HOLDING PATTERN 4000, you need to find room for some draw. Maybe nuke the doorkeepers? I'm not entirely sure what purpose they serve in the grand scheme of things.Consider Wall of Denial instead of Hover Barrier. I love that Wall of Denial. Also, nuke the gatekeepers: you've got no gates! Maybe something like traproot kami?
Did a bit more looking: here's a few ideas in order of GET THIS* Bonded Fetch* Carven Caryatid* Vine Trellis* Wall of Omens* Wall of Blossoms* Plumeveil* Order of the StarsThe stuff to consider getting rid of is:* doorkeepers* gatecreepers* big ole' peepers (sorry it rhymed)* hover barrier* pride guardian* steel wall