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I played this deck yesterday for the first time and had excellent results. Pretty much a late game control deck that focuses on milling the hell out of your opponent. Keep the field clear with the abundance of mass removal and counterspells. Then when your mana hits 5, it's time for the planeswalkers to take center stage. Liliana brings more mana to the field making an impending Grind reach ridiculous levels. I was able to Mind Grind for 20 lands one game.Jace puts a timer on the game if he can't be dealt within the next 3 turns usually.Vraska keeps more things off the field and can also wrap up a victory with her ultimate.Garruk floods the field giving me access to chump blocks and the ability to draw 3 cards without tapping for mana. That really helps alot in this deck.Other cards like Mirko Vosk, Sands of Delirium, and are just for speeding up what the planeswalkers can't finish off. Also a funny trick that happens quite often. I played Plasm Capture to grab a huge CMC card ( I got Thragtusk, Thundermaw, and Angel of Serenity during matches). Next turn, tap all for a massive mind grind usually for 12+. Please give any feedback to help make the deck even better. I appreciate anything that helps me progress into a better player. Thank you
Turn 1: Land Turn 2: Farseek or removalTurn 3 (w/ Farseek): Land and Barter in Blood Turn 3 (w/o Farseek): Land and RemovalTurn 4: Liliana And so begins the milling process
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