T2 Aura

by ckboyd on 19 January 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Uses mana accel creatures and aura bombs.

I've been trying to make an enchant deck for awhile now, but some of the Aura-specific creatures were just too slow or weak to compete. To really be competitive in standard, you need to be doing big things by turn 4-5. So, I decided to go with a mana accel strategy. Using ONLY mana accel to ensure I hit BIG mana early on, I could slap out T3 Gigantiform (sometimes kicked) onto a BoP or even a Llanowar.

Totem-Guide is expensive, but isn't really an issue in this deck. I can usually pop it out on turn 3, if needed, to fetch for an Aura.

Bomb Auras:
4x Gigantiform (Early Bomb, can swing for 8 + Trample on turn 3)
2x Eldrazi Conscription (Finisher Bomb)

Support Auras:
4x Hyena Umbra - Protection (Specifically DoJ effects)
4x Canopy Cover - Protection / Evasion

*Comments and Suggestions are welcome - Sideboard is WIP*

Deck Tags

  • Experimental

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

800030

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for T2 Aura

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