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The deck I play casual/competitive. Cheap and easy. Not tournament legal but incredibly fun nonetheless.
Ideal Fast Win:Play as many lands as possible where applicable (use judgement)Turn 1: Land and/or Galerider(if island)Turn 2: Land and Manaweft/gemhide (must have green mana); swing 1 in air (19)Turn 3: Land and Blur; swing 4 in air (15)Turn 4: Land and Predatory/muscle and Bonescythe; swing 16 in air (GG)This is assuming ideal conditions with HUGE adaptability to all sorts of circumstances.Crystalline is massive for playing against control/removalSyphon for life (no one turns down extra life)Shadow makes for unblockablesHarmonic for anti artifact/enchantmentsSynapse for drawsHivelord if you love blocking(combined with crystalline = win)Ghostflame for protection from specific color based removal when no crystallineDiffusion for anti control/removalHoming/Overlord makes slivers searchablePlay as needed
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