The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
this is my version of R/G/W aggro with some light burn, a.k.a. "zoo". it's missing some "must haves" for other zoo decks I've seen, but I think it works. Input is appreciated.
This deck has been viewed 1,805 times.
Calcify quest ftw ;P But Scythe Tigers w/ burn, nasty, nasty combo. I like that man.
Permalink
But yeah, the name too; Blood & Thunder, not just Calicify quest. ;P
Lok'Tar Ogar. Also I like it I just don't like that there is no big finisher and you're creatures don't really get big so you're left with a curve that looks a little low.
you're right Zaeter, the biggest creature in here is a Caliciderm (5/5 shroud). However, in my mind the whole idea behind zoo is to get your opponent into burn range and finish them off that way, and that is what I tried to make happen here. What creatures did you have in mind that maybe I could look into?
Hey I got an idea Cid, maybe throw in an elf card that generates tokens or anoter card that generates a couple tokens then throw in 2x Thunder-Thrash Elder's, considering it's the only card in the game that has Devour 3, 3x +1/+1 counters for each sacrificed creature, that'd be your end-game killer. I once had a Thunder-Thrash @ +28/+28 the second he hit the battlefield. But a Scute Mob w/ Lightning Greaves to give it Shroud would buff it nicely. Just keep waitin' rounds out, on Scute I once had a Scute @ 53/53, ontop of not being able to be targeted w/ Spells or Abilities = GG.
damn that is definitely an awesome card. Devour 3 is insane @.@
Afenshire has deleted this comment.
I think I agree with the above comments, you need to toss in a big guy or 2. I think take out the Sacred Wolf for something game winning :)
:*( I <3 Sacred Wolf. I kinda feel like he plays the role of "creature most likely to get blocked and die" and this allows for my other dudes to smack domes. I'm not opposed to the idea of a big beater, but I kinda felt like Calciderm was doing that job already. Should I just add 2 more? What creatures can you guys suggest? The devour 3 guy could work I suppose, but I think this deck is more effective with as many creatures as possible on the board, considering that if I ran the Thunder-Thrash Elder as sTr8 suggests he would just get chumped and then I'm defenseless.
I was also thinking about maybe subbing in 4x or 2x of Staggershock...
I updated the deck with Woolly Thoctar and Thunder-Thrash Elder, as well as by updated the newly obsolete Shock with Burst Lightning. I removed 1 of each basic land and I am still play-testing to make sure I can have my Nacatls and Loan Lions be beefed immediately when played. I really wish I had the cash to invest in some Ravnica shock lands. I am also considering dropping down to 3x Thunder Thrash and adding 1 more Woolly Thoctar. Thanks for the suggestions!
Nice touch boss. I give ya' 9.4 Stars now!
removed the scythe tigers for now and replaced them with Rip-Clan Crasher. Gonna keep play testing but I think I finally got it. I do love scythe tiger though..
Also, I think Cerodon Yearling would be a better choice than Rip-Clan.
Ceradon would be a nice choice man. Any 2 mana drops that are like Black Knight & all them, w/ 3/2 or close to w/ some ability on them are a nice addition.
Added 2x Burning Tree Shaman and swapped the land around so that I have more mountains that anything else, seeing as how the deck is mostly red. btw, Harrow is retarded..2 lands, both untapped..wow.