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An interesting G/B deck I decided to attempt after making Revengeance. It's got the same concept: G/B dual color beatdown, but with a twist. It's got a bit of card draw and control to mix things up a bit. Enjoy!The Series:http://www.mtgvault.com/ciaranmadgrin/decks/truefire-fury/http://www.mtgvault.com/ciaranmadgrin/decks/revengeance/http://www.mtgvault.com/ciaranmadgrin/decks/will-of-steel/http://www.mtgvault.com/ciaranmadgrin/decks/barkshell-platoon/http://www.mtgvault.com/ciaranmadgrin/decks/perfect-pride/
Green and Blue has always been about progression. Slowly building up some sort of monstrosity to swallow your opponent whole. This deck takes that idea and speeds up the progression, Almost everything in the deck is G/B for two reasons: Murkfiend and Favor. Both cards pump up all of your creatures to sizable levels and add some nasty bonuses to them, which is why it's a key ingredient to victory. These cards are so numerous that it should be rather easy to acquire, but you have a few tricks up your sleeve if you need to buy time. Icefeather aven bounces creatures after morphing, making it a nice way to catch an opponent off guard, as well as a suitable candidate for Favor, already coming out as a 2/2 flier. Oracle and Wistful pick up cards and help increase your chances of gaining a liege or favor. And Voidslime can shut down anything your opponent tries to throw at you, be it spell or ability! Your best creatures in this deck are Slippery Bogle, whom your opponent can't touch, and Shorecrasher Mimic, who becomes a 5/3 trample whenever you cast a B/g spell, which is almost every card in your deck! Give a favor to either to create and instant problem for your opponent and potential win condition for you!
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