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I've been on a Goblin Deck Binge lately. It's getting out of hand, i know, but Goblins are so cheap to build and the decks can vary for just quick and hard hitting to sacrificing all of them for a giant goblin swat to the face, it's just too much fun making new ways for them to work. I promise this is the last one for a good while! And too make it count, it'll be PAUPER GOBLINS!!! Now I'm still a little uneducated on how pauper works, but from what i know it's all commons and there is no set limit, so I built this for the Pauper format, so if there is more too it, I would love to know about it so I can do this right!Out of all the goblin decks I've built, this is is the cheapest! The closet I've been so far is the Peasant Goblin deck, Foundry Street Rules, but I've finally made the cheapest Goblin deck I can think of that still works! Enjoy!
Goblins have a simple strategy: Play goblins, hit them with some hard, play more goblins, and stab them with lots of stabby things. Up until now, I've made it a point to try and add both 4 krenko's command and 4 dragon fodder to add a way to get more than one goblin out at a time. But since I wanted the deck to be truly creature based, i've gone done to 3 dragon fodders alone. So, by far, this deck is the hardest to take advantage of in game due to the fact that you have to bring most of your goblins out one (or two) at a time. Thankfully, most of your grunts have something special to them, so each new addition to the attack force is going to tilt the odds to our favor. This deck requires one of two ways to win: swing from the start and don't stop until they;'re dead, or build an army and pray it works. Since this deck is half creatures, you can most likely get one out every turn. With your mana curve, you should have no problems playing things, but if your hand gets a little land heavy, toss some with a wild guess to grab more grunts to bring into the fray. Most of your grunts' abilities speak for themselves, so really the key to the deck is aggression. If you can stay on top of your opponent every turn, you can easily sweep in a victory.
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