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A fun little combo I wanted to put together in a budget deck. Duskmantle's 1st active ability combos off with Mindcrank for an insta-win. I've seen this deck done better, but I just wanted to try it out myself. Plenty of mill cards and draw to help get the combo and finish it as well! Enjoy!
The idea is to get your combo out by turn 3 and go off on turn 4. Draw heavily into you deck, digging for both pieces, and then play then, active duskmantle's ability and slap down a mill or discard. Duress beforehand to ensure there are no counters (and if they have one just get rid of it) and win! Easy, simple, fun!Ideal game:Turn 1: island -> thought scourturn 2: swamp -> mind crankturn 3: island -> duskmantle -> duressturn 4: swamp -> duskmantle active -> dream twist/tome scour/raven's crime/thought scour
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very nice, low cost and yet effective. i wonder if u can throw in that curse that makes them discard the top 2 cards every turn. but after thinking about it. That might throw the pace of the deck
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