The owner of this deck hasn't added a sideboard, they probably should...
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Another Aristocrat, this time, IT'S SNAKES!!!!!!!!!!!!!! FEAR THE FANGS!!!!Here is the Challenge:Make an Aristocrat deck.Rules:1) Decks must contain 60 cards.2) Decks can have up to 2 rares. Of the two rares, each one must be unique. In other words, a deck can't have two copies of the same rare.3) Mythic rares are not allowed. Ever! Yes, that means no planeswalkers.***EDIT: Has been pointed out to me, by s0rinmark0v, that there were 5 Planeswalkers that started out Rares, and were converted over to Mythical Rares:Aristocrat Planeswalkers (Only allowed Planeswalkers in Aristocrat Format)- Ajani Goldmane- Jace Beleren- Liliana Vess- Chandra Nalaar- Garruk Wildspeaker4) Decks can also have up to 12 uncommons. Like the rares, the number of copies you can include of any particular uncommon is restricted. In this case, no more than three copies of any one uncommon are allowed. 5) The rest of your deck is composed of commons, with the restriction that only 4 copies of up to three particular commons are allowed, with the rest of the deck's commons being limited to no more than 3 per unique common.6) Basic lands are used as normal, with no particular limit on copies.7) Sideboards are allowed and encouraged, and may include up to 1 rare and 3 uncommons, duplicating perfectly the rarity distribution of a typical booster pack. Additionally, none of the cards in the sideboard can be copies of the cards in the main deck.8) Sideboards are allowed to have 4 copies of up to two particular commons in the sideboard.Idea from Challenge came from:http://www.cardshark.com/Articles/Magic-the-Gathering/Brock-Siems/Advent-of-An-Aristocrat-%E2%80%9COfficial%E2%80%9D-Rules-for-a-New-Magic-Format/View-Article/4435?ref=facebookHere is the link to the challenge page: http://www.mtgvault.com/jessie/decks/aristocrat-format-challenge/
The point is to ramp up from turn 1-4. The opening hand should have at least two ramp cards (Growth, Cultivate, Sustainer, Explore, or scout) to at least get you to five mana. Then, slowly start mass producing a viper's nest. you have a wide range in mana costs, so this may take some time, but after you pop out either an asp or nemesis, you should feel comfortable with your army. Seshiro and his family are big time players, tilting the game in your favor a huge way, the pumps they provide can turn the tide the turn you play them, or help keep you alive long enough to drop a monstrous snake and eat your opponent.
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Did not know of the Hatchery card.Very neat. I love snakes. Personally own to real snakes as pets. I like Snake Basket too.
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Never heard of Snake basket xD And i'm really glad you like my monstrosity of a deck xD