nice deck mate, draw advantage, and cheap as hell stuff. ive played a deck almost the same as this and its hard to beat, u never actually get anything out and any burn to the face u try and play gets countered or straight back at me (the guy i played had twincast and regularly pulled it, but thats a money card, not vry1 is gunna go out n get it). u dont need huge beaters in a deck like this just make sure you dont let any nasties hit the board.
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overrun would = win verdant embrace needed
yer u need to get saprolings out faster and pop an overrun ftw. do u have garruk in there? (green planeswalker)
elixir u can do it again. do it 3 times and at the end of ur turn all ur giants come back into play woot!
thinkin, if ur using brion, i use him to chuck creatures are opponents too, i got a giant R/W deck tho. can 1 shot a person tho lol death render + thousand year elixir + brion + colfener's urn u see it? no? pop a lil creature on deathrender sac it to brion so he can chuck it, stick a MASSIVE creature to replace that lil creature on deathrender, use thousand year elixir to untap brion, chuck the creature at the opponent and put the dead creature in colfeners urn. if u got more thousand year...
btw i found 2 ajani is more than enough how bout some kill for board control? wrath of god? soul lance (i think thats wat its called).
lol nice win condition test of endurance lol. pop 2 beacons and u win nice. ill need that card for my life gain deck. atm im relying on combos which fail if theres enchantment destruction (i spose this one would too)
pop some more green mana accel lanowar elves etc (i cant remeber the land enchantments, theres a 2 drop with tap to add an additional mana of any colour, good stuff). btw y use rampant growth? if uve got summerbloom out there u mite as well use terramorphic expanse.
Jace is in there lol, just doesnt show up (wierd bug) + no i dont want clockspinning (no offence) because 1. takes up card slots 2. im not trying to mill them, merely make them draw PLUS if i keep him out there he draws aggro rather than me and ill just keep pushing his +2 honor ability (make vry1 draw), which is cool by me coz everytime the opponent draws they get hurt
drop ur deck to 70 cards dont think u need the plains side of things (lost auramancers r slow to tutor, just go for something like ponder or sage of epifyr or something cant reember... its a 1 U drop) gtg to work now lol more l8r
urza's puzzlebox? dont u mean teferi's? + i dont think thats standard type II. I kept kill in there coz.... i like kill.... its really flexible, like im going more on the black side of things with a splash of blue, bounce would want me to focus more on the blue side of things. + kill means i can get out avatar of woe faster... although.... avatar of woe is not necessary lol
gemhide sliver is realllllly good for early game, get pulmonic slivers too! sliver legion would be nice but unneccessary (its basically win when u get him down... ha! win condition!) apart from that sliver with vig and pumping slivers is really all ud need i rekon. dont need stuff like first strike etc. btw spined sliver + fungus sliver is a cool way of pumping your slivers
sorry followup (cant b screwed deleting last post). need more kill to benefit mortivore, need more mortivore. dont need rezzing cards sigh i cant really see a theme going on here
er? where are your damnations? cut your deck down to 60 a put wayyyy more land in there, if your running monoblack hit it with like 23 land and... whats with the land tutoring? u dont have multiple types of land