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Descendants' Path + Mutavault+ Into the wilds= guaranteed something will hit in the turn. This deck is super casual, and is probably not very good. Generally you want to only drop path when you have vault on the field, but once it happens crazy crap happens. Dropping the beast tracker allows you to hit one of five bombs guaranteed. This deck can be hilarious with the nut, but if you don't get it, just play it like a ramp deck. One township for the hydra interaction and thragtusk usually stabilizes any board!
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