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This deck is all about forcing your opponents to make tough choices. Do I sac a creature and take damage from blood artist, to buff his demon and beetle knowing he can use that power against me? or Do I let 6 damage through? I can attack him but that dragon will get counters... make your opponents choose how your deck plays out. I may be bias because it's my own creation but, this deck is incredibly fun to play, and crazy flexible to adapt to most situations. As usual I love any feedback you guys wanna give me and am always open to suggestions.
Basically as the description says you let your opponent decide how you go about crushing them.if they sac things to stop the desecration demon, all it does is build up the damage you will get out of essence harvest and fling, not to mention if you have a beetle or a blood artist out they will take damage. If they are letting the 6 damage go through then punish them by throwing a madcap skills on it, if you have curses on them they will start feeling the pain. The slumbering dragon offers a unique defense, the more they attack you (granted you get him out early) the stronger he becomes, 5 creatures is all it takes. with a curse of bloodletting on the field you can really do some damage a turn. You would think that someone playing this deck before would wise up people to its tricks, when in reality all it does is psyche them out even more, knowing if they attack that dragon could be coming at their face with a fling, or knowing all that early damage could be healed up in an instant with how strong he just made that dragon. Rounding out the deck are the stromkirks to give you an early/mid game presence. Lastly if anyone takes the 5 damage fromt he browbeat, treat them like they painted a huge target on their face.
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how about geths verdict? and killing wave maybe =]
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