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***Based upon mcflyguy's deck*** So, I was looking over a friend's deck and had an idea to create a low casting cost way to utilize the Mindcrank/Bloodchief Ascension Combo. This is that deck. 1st, get Bloodchief out as soon as possible. Follow this up with Lightning Bolts and Lava Spikes to get it up to the required amount of counters. 2nd, AFTER you have the right amount of counters, play Mindcrank (hey, you don't want to give them a glimpse of what's to come too early after all). 3rd, do 1 damage to one of your opponents. (In a multiplayer game, those quick on the uptake will be frowning in dismay). Dealing that 1 damage activates Mindcrank which requires them to Mill 1 card. As this card hits the graveyard, Bloodchief Ascension activates, dealing 2 damage to them and giving you 2 life. This activation of Bloodchief Ascension then activates Mindcrank yet again... this time for 2 cards. Congratulations. After dealing that initial 1 damage, you have just killed 1 opponent (as this combo loop continues to resolve until they are toast), you have gained up to 20 life (or more if they have lifegain ability), and you are ready to rinse and repeat. I added Buried Ruin to be able to pull a Mindcrank from the graveyard (just in case), as well as Dark Rituals and Diabolic Tutors to ensure you have the mana needed in addition to the ability to search your library for the required cards for this combo. **Added Crack the Earth in order to kill all opponents at once.** Artifacts 4x Mindcrank Creatures 4x Kederekt Parasite 4x Prodigal Pyromancer 4x Goblin Fireslinger Enchantments 4x Bloodchief Ascension Land 2x Akoum Refuge 2x Buried Ruin 4x Dragonskull Summit 4x Swamp 8x Mountain Spells 4x Lightning Bolt 4x Lava Spike 4x Crack the Earth 4x Grapeshot 4x Gut Shot
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