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I know that the Phoenix type has almost no coherence, but I think this setup could work well.
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Phoenixes don't really seem to have much synergy with each other... Magma Phoenix kills all but one of them when it dies, Kuldotha will likely never go off because of the metalcraft requirement... fun idea but I don't see it working.
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I knew the phoenixes would be tough, but I had to try. Magma phoenix will kill almost all my other creatures, (unless they are equipped) but the point of the deck is I wouldn't care; by the time they die, most of my phoenix creatures will be easy to bring back to my hand, or even the playing field. This should be made easier by the slight lockdown of the white.
I had thought about replacing the Kuldotha Phoenix with a Shard Phoenix, but the Kuldotha is a 4/4 that I do have roundabout ways of brining back, and frankly I don't like the Shard Phoenix artwork.
i want you to make this work phoenix's should be cool, if they keep coming back then pandimonium is a no brainer for me especially if you run silence ect to stop them playing stuff theres also another red enchantment were you pay 2c1r to activate the padimonium like ability if padimoniums to risky for you, throw in a furnace of wrath play this at the right time whith a pandimonium in play and a phoenix coming back and its game over kiln fiend early game for speed and to make use of all those juicy instants i feel quiet excited writting all this i think this could be good with the changes, its good as it stands a great base, however as you say your struggling a touch i think these might work. you can even splash quick life gain to lower risk factor as you have red/white, if you run the pandimoniums thundermare rocks. - just ideas good as it stands and great concept.
K. I took out the deathrenders for pandemoniums, that was a good call. Kiln fiend would be nice except that I don't want to get away from the phoenix creatures. I had the firemane angel and hedron field purists in here, but I took them out for that reason.
Hmmm....let me look at the furnace of wrath's...that could work nicely.
i like the pandemoniums check out those furnace of wraths i think it could be the kill your after remeber there not that expensive to cast so you can play it just before you attack and with the phoenix's keep coming back it should work nicely.you can cope with it as you have silence's. good luck
Not a bad set-up, but this deck is probably a little too slow for duels, but this deck can find its place in free-for-all and team games
i like this deck for casual play and possibly somehow converting the theme to an EDH deck where you would be able to cast everything easier over the game. what im actually debating on is the white in this deck. seems like you would have went with green as the other color to mana ramp and get the phoenix's out faster. i like the angels you choose, but this deck i fear, is going to struggle with mana. You might want to consider an EDH deck, im making an angel one right now, and you could use razia as your commander, and it would allow you to play almost everything in this deck. just some thoughts, im just concerned mostly with the mana, but i love tribal or themed decks, so i support this phoenix idea haha.
thanks dude. I think i will take a look at the green instead of white. I would make it EDH except that none of my friends play it lol. I will keep working on it.