Furnace on Sligh

by Chilly282 on 07 November 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Furance of Wrath doubles all damage?
Twice the fun for RED of course!

An non-traditional sligh deck that favors a bit mroe control than raw damage dealing by using its spells to make spells become more deadly over time.

Could use some sideboard suggestions

Deck Tags

  • Burn

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,481 times.

Mana Curve

Mana Symbol Occurrence

000450

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Furnace on Sligh

the post comment you made on my elf deck i see where you are going i can change then i guess thanks for the opinion and i like this deck check out my burn deck

0
Posted 10 November 2009 at 11:02

Permalink

Chilly im not trying to sound like a douche but recently i've seen some comments you have left on peoples decks and i must say some of your advice is really bad... for example you where talking about having 1 copy of a card is good-IT ISNT-it means you only have a slight chance of getting it out in a game the MORE copies of a card the more likely you are of drawing thus playing that card... now there is a place where u must draw the line (a.k.a. having 4 of a giant beasty legendary) you will want to play only 2 of them another good reason for consistancy is that if something is killed or removed you wont care that much because you know you have more. also i really like your budget landfall decks because my friends younger bro just started so i spent like $10 on a spin off of your deck and just told him to build from there (i.e. adding scute mobs and rampaging baloths) if he liked it =]

0
Posted 10 November 2009 at 23:05

Permalink

P.S. if you would like to get back to me on the subject just leave a comment on my vampire deck and we could chat on ideas

0
Posted 10 November 2009 at 23:08

Permalink

Well it's usually better to actually have one copy of a card than 4 copies of an expensive card because your deck will work more streamline. Ok suppose you have a 5/5 that costs 6 mana and your only running about 20 lands. Having 4 copies of that card is just plain sucidal unless you are running any kind of mana acceleration, period.

The chance of you drawing your first land is 20/60... 2nd land 19/59... 3rd Land 18/58...
The chance of your drawing a hand of 5 cards and 2 lands is actually less than 50%. (The math part is just way too long to be shown here)
The chance of you drawing enough lands to put down a land every turn till turn 5 is even less. (around less than 30%)
Having one copy of a card (note I mean expensive cards) will not only help you most of the time, but also make your deck slightly faster.

Well I try to be nice :). But sometimes posting my comment and trying to give constructive advice goes both ways as mean and somewhat helpful.

0
Posted 11 November 2009 at 09:19

Permalink

Btw... I know what your saying that having 4 copies of a card you REALLY NEED is helpful. But in that comment I was refering to high-casting creatures new players just put in their decks for almost no reason and no supporting way to cast them.

Of course a deck should run 4 copies of cards they REALLY NEED and is CHEAP TO CAST without really anything to help cast it because the requirements to cast it is like slim. But having multiple copies of expensive creatures (ex Akroma, Angel of Wrath) is most likely sucidal because she is first a legendary creature (Meaning all other copies of them in your hand becomes less useful because of the 1 legendary creature on the field with same name rule) and also because she costs 8 mana! It will take many turns to cast down Akroma. Though if you do manage to cast her, be really for some kick-ass fireworks because Akroma will pretty much mow down your opponent like nothing

0
Posted 11 November 2009 at 09:23

Permalink