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Control the opponents hand to chip away at the cards that could stop my combo from going off. Between oblivion ring, journey to nowhere, leonin relic warder, and fiend hunter I just need 3 of any of them out on the field to cause an infinite flicker until I choose to stop it. Grim guardian and ajani's chosen take the win with the infinite flicker. Grand abolisher, silence, and faiths shield give me the protection that my discarding might not be as to fully stop and keep the combo from being disrupted or prevented.
Control the opponents hands and field. Protect my stuff for the infinite combo. Turn 5 and/or 6 should be the win.
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