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Well it's a common illusions deck idea, with milling flavour to help phantasm to grow big soon, hopefully turn 3 thanks to mind sculpt and tought scour. For the rest: - some control with mana leak,negate and vapor snag - some drawing with preordain and tought scour (helping on phantasms as well) and halimar depths - beats with some decent creatures Suggestions, critics and ideas are welcome ofc! (i don't have more Lord of the Unreal or Phantasmal Images and Phantom Warriors...so don't suggest to throw in more, i can't :P )
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I think you tried to get a balance here of aggro and control with mill. But imo illusions are not melforks, that for themselves gives you some sort of control, i would oriented this to and aggro deck with some counters and draw effects, you have some of that already. Anyway, besides the way you want to give to your deck, i would recommend running 4 Lord of the Unreal, 4 Phantasmal Image (to copy the Lord), two less Phantasmal Dragon and run Adaptative Automaton. Hope it helps, i like this overall, please comment my deck too if have time, http://www.mtgvault.com/ViewDeck.aspx?DeckID=387128
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