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This deck took me a while to make but now i think i have perfected it. It started out being a red and black ally deck, but over time it just never preformed as well as i hoped. So i made it a red and white ally deck. But still something was missing. So then i added blue and i think it is one of the best ally decks out there. It sets up really fast. I dont have a lot to help the creachers but they do that them selfs so i figured why not just let them do there job. So enjoy A little bit of control plus i dwindled this deck down quite a bit. So ya let me know what you think im always accepting advice and pointers. Thanks
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Not to crush your dreams or anything, but this deck needs a lot of work. One you need to run a 60 card deck so things are more consistent and it shouldn't be hard to cut back because you have way to many useless things in the deck. Punishing fire can be side board, because lightning bolt is much more effective, TukTuk grunts are just absolutely horrible and should never be played. Also the Halimar Excavator is kinda pointless because you deck is focused around aggro so one mill guy isn't doing anything.
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hay man tryed all the stuff u said and it messed everything up it turned the deck in to crap so thanks but no thanks
I really hope I am wrong, but i think the deck is garbage. It is your deck though so make it the way you want.
again more copies of cards and less singles, ally decks have huge potential pick your favourites and run more of them and more sstuff to compliment there abilitys, good luck with it again nice concept.
ya man thanks im just trying to cover all the baces iv got a little bit of everything but thanks for the comment
I have never played this deck, so i don't know how it works, but if you're playing allies you're normally going for aggro more than control...however, I'll just try helping you in your playstyle. I play allies myself, but i play them four colors, because of Harabaz Druid, which realy speeds up my game. So to the advice: Creatures: You don't have any 1 drops...ever thought of running Hada Freeblade? I'd also cut out 1 or 2 of the Pyromancers Artifacts: Coat of Arms is a standard in all my tribal decks Spells: Deprive isn't as good as the other two counters...replace it with an additional 2 join the ranks. Cancel is gonna be hard to play, cause you don't have that many blue mana sources. Planeswalkers: Replace ajani with a second venser. But whatever you do, have fun...that's what matters.