Type two burn

by Cheddarbob12122 on 22 October 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A decent burn deck with possibilities.

Deck Tags

  • Burn

Deck at a Glance

Social Stats

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This deck has been viewed 1,239 times.

Mana Curve

Mana Symbol Occurrence

000620

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Type two burn

here's a tip/ wise bit, the fetches can't fetch mountains that aren't in your deck... and with only 8 mountains, there's only room for 3 damage for each of the valakuts which is only 12 if you have them out. i am suggesting taking out at least 1 of each of the fetches and replace w/ mountains.

Please check out my deck here and comment:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=30238

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Posted 22 October 2009 at 12:39

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and why not take out 2 burst lightnings and ad 2 chandra nalaar's
This is a good deck though

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Posted 22 October 2009 at 12:40

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I dont actually expect the game to last that long. What is the point when your dead turn 5 or 6 lol.

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Posted 22 October 2009 at 19:47

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drop valakut to 2 and add 2 mountains

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Posted 22 October 2009 at 21:53

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It looks ok, but it may be a little slow. I have not seen a good t2 red deck after zen. Please check out better off dead.

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Posted 22 October 2009 at 22:50

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I love the idea of the fetch lands (especially with Zektar Shrine Expedition), Plated Geopede should take full advantage of those fetch lands as Obsidian Fireheart's replacement; Fireheart doesn't fit a fast burn deck like this, it's much too slow (he's not even hastey!). Valakut can be a good card, but not in this deck, you can only deal damage with it after turn 6 (not to mention it can RUIN a perfectly good curve).

Cards that could go in this deck: Soul's Fire (for targeting your creatures before they die to removal), Banefire (as a decent finisher), Lava Axe (it's a solid card, but I'm on the fence about it), Quenchable Fire (purely as a sideboard card), Lavaball Trap (this is a good card for the sideboard if you see a lot of mana-ramp).

Two is the perfect number of Chandra's to go in this deck, don't let anyone ever tell you any different. I would drop the total number of land, 16 is standard for a burn deck, but since you're running Chandra (with a converted mana cost of 6) and Hell's Thunder (with an unearth cost of five), you might want to run 17 or 18. Definitely drop the Obsidian Firehearts and the Valakuts, these don't produce enough burn fast enough, and the Valakut will mess up that perfect curve.

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Posted 26 October 2009 at 07:04

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