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Gruul Monsters (R/G) midrange beatdown
Ramp into bigger creatures and use Xenagos and Blood as a finisher.
This deck has been viewed 926 times.
If you consider using more red try out Thunderous Might, as it buffs red insanely and Xenagos' buff is based on power not toughness so a combo of the two is really painful (particularly with Two-Headed Cerberus and double strike)
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That's an interesting card, but I don't feel as if removing creatures for more non-creature spells will be beneficial for this deck. I have tried it out and it slows the deck down. Thanks for commenting though!