Azorius

by cgrochowski121 on 19 September 2016

Main Deck (60 cards)


Sorceries (4)


Instants (3)


Planeswalkers (4)

Artifacts (4)



Sideboard (15 cards)

Sorceries (4)


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Deck Description

I wanted to build a Dec that can have an answer for anything your opponent can throw at you. I built this as a way of keeping the peace long enough for you to have a force to be recond with. I believe it will be running just a tad slow and need some faster cards to get the ball rolling. If you have any ideas let me know please.

How to Play

In order to win, you will need the time and patience to mobilize your forces. In order to keep yourself in the game, you're going to need a way of keeping the other guys at bay just long enough to strike. Use your early bird detainments to holdo off your early to late game forces, then strike when the time feels right

Deck Tags

  • Detain
  • White/Blue
  • Fun
  • azourius
  • Budget
  • Control

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,423 times.

Mana Curve

Mana Symbol Occurrence

3525000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Azorius

This is a pretty good deck honestly. Some cards to consider using that I have used for my Azorius deck even though they're not Azorius are Daxos of Meletis, Path to Exile, and Banishing Light. One good card that is Azorius that can win you the game in a few turns is Azor's Elocutors if you want to try them out

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Posted 27 September 2016 at 18:10

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I like what I see here. Control, control. You must learn control! lol
Give mine (u/w) a look, may give you some ideas.
http://www.mtgvault.com/djsith/decks/xenophobic-tendencies/

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Posted 29 September 2016 at 01:11

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I looked at your deck and did see narset in it. I like the idea of having a planes walker in here, but I don't know what i'do take out

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Posted 29 September 2016 at 16:08

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The deck looks like a lot of fun but it appears to be weak versus other control decks. In the main deck you only really have curse of exhaustion and cancel to deal with it. After sideboarding you still only have those cards and your opponent will most likely have brought in more to stop you from being able to do much.
In my opinion the midrange match may also be difficult because decks like Golgari rocks run a bunch of discard to pull away your answers then get more value with lilliana and bob. Bob won't be affected by detain because it is a triggered ability and not activated so it will continue to get value.
Your agro match appears to be the best and you have a lot in the side for it as well as the main.
Overall I think it looks fun to play but I would be worried about matches where you are facing opponents who either draw go or have good value engines.

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Posted 05 June 2019 at 14:54

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