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Start with some ramp and work your way up to the bombs. Green/RUG gives you big creatures, while red and blue give some control. Sideboard has stuff to help deal with planeswalkers, enchantments, fliers (something the main deck is weak to), and tokens.
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Please feel free to suggest changes. I thinking about switching in Mindswipe, Surrak Dragonclow, and maybe some more sagu maulers. Probably two more rattleclaws for the temur chargers.
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I really like just recommend taking out a couple of basic lands and adding more dual lands but overall great deck.
I've changed the deck to be more rampy and have a stronger late game. I'm going to switch out an Elvish mystic for a Rattleclaw mystic, and 2 elvish mystics for 2 sylvan caryatids. I was thinking of switching the last elvish mystic spot and one or two land spots with Temur ascendency now that I have more big creatures.
yeah I really like the deck its a good cost for the cards