lol, sorry, my son took some of my cards, but i'll post it within the next couple of days from now.
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awesome idea, i was thinking maybe it that betrays just to rub your opponent's face inthe dirt...but pathrazer of ulamog will work well too :)
Agreed, far too many singles, and absolutely no synergy, which is essential to standard deck construction. Personally, I like to take 10 types of cards that work well together, and get 4 each, it's always been simple and effective for me. If you're going to continue with the soldier deck, PLEASE put in 2 Gideon and 2 Elspeth. For the next 3 weeks the white armorsmith and swordsmith will still be standard, so put in two each of those too. If you have them, Emeria, the Sky Ruin is a great addition to any white deck.
i took a look at your deck...and i do think that it is good, however, our decks have different strategies, and neither sucks. yours relies too much on land itself, where mine produces tokens very quickly, and once the eldrazi monument comes out, all the tokens become flying and indestructable...i tried putting in broodwarden, but it is not as good because it doesn't make your tokens indestructable. Due to all the token ramping, it will be easy, once there is an eye of ugin to go and grab whichever eldrazi titan you want, and even if you don't get an eye of ugin, hand of emrakul's only cost 4 spawn tokens and statistically speaking, you're bound to get either an eye of ugin or an eldrazi titan, no matter what. By the way, what the hell does "rapes face" mean?
Personal opinion: Remove all Eldrazi-related cards, they do not relate or help your theme. Try to get Elvish Archdruids, as they help increase the strength of all your elves, in addition to mana production. Joraga Warcallers are a must, Nissa's Chosen should only be used with Nissa Revane, and you can take out your small Wurms for Khalni Hydras and Baloths. I'll be posting a standard green deck soon if you'd like to take a look when i post it. Message back and we can talk about potential deck-constructions.
with potentially 24 creatures at 5/5 and one or two at 26/26 all attacking, do you think there will be a need for that?
they're too slow :)