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NOTE: Set by owner when deck was made.
To stick with the land punishment theme of Zo-Zu:> Manabarbs: Deals damage to a player whenever they player taps a land for mana. More nonland mana sources for you can lessen it's effect on you and destroying opponent's nonland mana sources increases the effect on them. > Citadel of Pain: Kind of the opposite effect of Manabarbs, damage for untapped lands. Effect on you is reduced the same way, as is it increased to the opponents in the same way. > Burning Earth: Manabarbs effect, but only for nonbasic lands. Good against multicoloured decks. > Invader Parasite: Exiles a land, then deals damage each time a land with the same name is put into play.> Obsidian Fireheart: Puts Blaze counters on lands, then deals damage in the upkeep equal to the number of lands with Blaze counters on them. > Tunnel Ignus: Punishes multiple land plays.
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Thank you for the feedback, it is always appreciated
i love zo-zu, nice deck. you could add destructive urge, but it won't trigger as much since it's combat damage, still something to maybe think about ;)
I'd suggest running less lands and more cheap mana rocks and/or rituals