This deck does look good! One suggestion is Nissa Revene since you have a lot of elves it could be a lifegain engine and can drop her final bomb if neccesary. Also 17 lands for this type of deck is good but i would reccommend just adding 1 more. Maybe replacing a Canopy Cover. Good Luck! If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
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looks like a good deck. One thing i would recommmend you put it is Gaea's Revenge an 8/5 for 5GG with haste which cant be countered and has shroud from everything but green spells, but there's nothing to worry about there because green has ZERO removal. Secondly Llanowar Elves is a staple in mono green. Good Luck If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
Thanks alot! I'll think about it.
You might want soem more land 20 is very low for a 60 card deck, i would reccommend maybe.... 3 or 4 more. Other than that this deck looks really good! Good Luck! If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
I would add some fetchlands like Misty Rainforest. They work incredibly with landfall abilities. Combo that with Ruin Ghost and you could activate landfall 3 times in one turn. Also Harrow can make landfall very dangerous. Turn 3: Play a land, cast Harrow search for two Misty Rainforest and sacrifice both of those, a 5 land turn! Good luck! If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
Looks pretty good. A couple suggestions though. First, you should run Day of Judgement, which can clean up any creatures your opponent played in the first 4 turns, which will help due to your offense not starting until at least turn 4. Secondly i would run Glacial Fortress which will give you more mana variety. Good Luck! If you wouldn't mind commenting on my deck the addess is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
I thought about that but I like the synergy between of Sphinx of Jwar Isle and Conundrum Sphinx, looking at the top cad then attcking and taking it.
That's why I have spreading seas and counterspells and day of judgement, to try shut down my opponent until I can drop the walkers and baneslayer and take control.
I'd add 2 more Leyline of Vitality, which will bring up the chances of getting one in your opening hand. You could also consider adding Garruk Wildspeaker who is great in mono green. In the case of Iona I don't think you'll have much trouble due to the fact that she's got a cmc of 9 and by then your opponent will probably be dead. Besides that this deck looks very good. Good Luck! If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
I used to run a snake deck with a similar concept. But the one thing that really made my tribal snakes take off was coat of arms. Coat of Arms makes tribal decks completely absurd. Good Luck If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
Looks pretty good. A jund staple that seems to be missing though is Putrid Leech which is great card for just two mana. Secondly you don't run blightning which in my own jund deck, is incredible. If you wouldn't mind commenting on this deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
If your seriously considering this deck I would add in 4 Baneslayer. If not, M11's Squadron Hawk looks like a fun one to mess around with. If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933
Im working on a Jund myself and I've found lightning bolts to be much more efficient then burst lightning.
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