Well, I saw a couple sites where you can get 'em for 20 bucks a card. Still pretty steep for a casual-only card that works in 1 deck. However, in Magic Online they're like, pennies a piece. Nice.
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If you're playing online, Elephant Graveyard is an obvious inclusion. If you like, check out my deck, I'm also running an elephant deck.
I don't really understand some of the choices here. You have Knowledge Exploitation, but no rogues to take advantage of it. Without rogues, it's a 7 mana spell. For 7 mana, you can get one of your own good spells and forget about theirs. Then you have a whole bunch of 1's and 2's.If you want to steal things, I'd use things like Control Magic. Annex is a good card if you want to be able to use their spells. It also has the benefit of stealing their land so you don't have to devote so much of your deck to color fixing.
I would add "Swarmyard" in. Then you can regen all those rats.
There are so many that are better? Like what ones?
I haven't seen either in my experience in Magic:Online in the classic format. If the metagame dictated, one could splash white for disenchant.
Seems like you're trying to go in too many directions. You want the Wurmcoil, Architects, Hellkites and whatnot, and it's no secret why. They win games. Why not just splurge for the playset of wurmcoils and dragons and add artifacts and artifact helpers while ditching the tribal sub-theme? They're just slowing you down at this point.
This is pretty cool, I might have to use this idea as a basis for a deck of my own! Great idea!
Now that Serra Avatar is running around in Standard, that might be a card you could use. Hitting it with Sheltering Word doubles your life total, and doubles its power as well. With the Rhox, it would quadruple your life total. Things could get completely bonkers rather quickly with that around.
I've built a very similar deck. I ended up pulling out the Lorthos, because I found that if I tutored it up without having 8 lands out, it ended up being just a vanilla 8/8. You might instead try Tidal Kraken, which is unblockable. Polar Kraken or Leviathan are also pleasingly old-school, if you'd can bear the idea of the big sac every turn.
That's not a bad idea. I'd been looking to replace the Chittering Rats, actually. They set up a sort of soft lock, if you can sac and reanimate them every turn, but it seems to happen so rarely. I'll look into the reassembling skeleton idea. Thanks!
That's going to be a very tough deck to get around, especially for decks not designed to beat it. For my draw-go deck I also like to use things like Stalking Stones. You can turn them into 3/3 creatures at the end of an opponents turn and you'll never have to tap yourself out and risk something getting through your counterspell wall. I also like Whispers of the Muse, for a bit of reusable, old-school card drawing.
I like it. It's got a nice animal theme going to it and I like that it's not loaded to the hilt with expensive stuff. It could probably do with a touch more redundancy, rather than all the 1-ofs, but as it stands now it's not going to play the same way every time and that can be fun in and of itself. Nice work!
I like it. It's got a good theme and path to winning and it's not jammed with high money cards. The only thing I think is that it might have trouble if a player can weather your initial onslaught. I agree with the guy above when he says that you might want to add some sort of finisher, in order to polish off players who maybe have gotten by your initial set up.
Why don't you just get a blog?
Not a half bad idea. I'll look into that.
^^^^^ If he wanted to run all the best power-cards in green and black, he'd do it. Obviously, this deck is meant to be Tribal Spiders, not "G/B Good Stuff". Thrun and Goyf and Pulse and Ooze and Reliquary and whatever else? Heck, why not just pull all the spiders out of the deck completely at that point? That said, I'd personally run more Penumbra Spiders. Anything that can come back after being killed will help you considerably. You'll need to make sure you're getting the most bang for your buck, because most tribes' creatures will outclass yours.
Thanks for the kind words, I'm glad you enjoyed it. I love building old school style decks.
Sure you do. You tap the land to get 4 mana. Then you use one mana to activate the Taskmage to untap the land and use 2 mana from the Rings to copy the untap activation from the Taskmage. Then you untap the Taskmage, leaving you where you started except you have 1 mana in your pool. Wash, rinse, repeat. Infinite mana.
I'm really not sure that it would. The only instants or sorceries I'd be wanting to cast from the yard would be Wrath and possibly Disenchant. I already have 12 ways to change colors and Glamerdye can be replayed from the yard already. I can't really justify putting it in on the off chance that I'll get to cast 1 or 2 cards again.
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